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Bigarrowshadow Poker Dictionary Bigarrowshadow2
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D
Diamonds (the suit), in written text. Qd, for example, is the queen of diamonds.
  
Dame
Queen (the card).
  
Dance Every Set
Play every hand, or appear or claim to.
  
Dark
1) Without looking at your cards. "I'll open dark." "He made a dark bet." 2) Check without looking; always followed by it. "I'll dark it" means "I have not looked at my cards and I shall check" and implies that the speaker is drawing to a powerhouse (in high draw poker) or to a must-call hand (in lowball; for example, an 8, but not a must-bet hand) so you better not try to bluff him, but in actuality usually means he doesn't want you to bet.
  
Dark Bet
A blind bet.
  
Darken
Bet without looking at your cards. "I'll open dark." "He made a dark bet."
  
Darth Vader
In hold 'em, the two black fours (the "dark force") as one's first two cards.
  
Daub
Markings put on cards with paint, ink, or some other fluid. Also called cosmetics.
  
Dauber
A thief who uses daub.
  
David
The king of spades. Probably comes from the Biblical King David
  
Day
One of the three shifts in a 24-hour card room or casino, the shift between graveyard and swing. Day shift usually starts anywhere between 8 and 10 am and ends eight hours later. "When do you work?" "I'm on days."
  
Day Shift
One of the three shifts in a 24-hour card room or casino, the shift between graveyard and swing. Day shift usually starts anywhere between 8 and 10 am and ends eight hours later.
  
Days
One of the three shifts in a 24-hour card room or casino, the shift between graveyard and swing. Day shift usually starts anywhere between 8 and 10 am and ends eight hours later. "When do you work?" "I'm on days."
  
Dead
A dead card is a card that is no longer available to help you. In seven card stud, for example, a pair of kings in the hole is less strong if the two remaining kings are two other players' door cards, and therefore dead.
  
Dead Blind
1) A blind bet, the holder of which cannot raise unless the pot is already raised. 2) A blind that the winner of a pot does not get to keep; instead, he must put it back in the next pot. A winner blind is an example of a dead blind.
  
Dead Button Rule
The rule that the button doesn't move if the small blind position leaves.
  
Dead Card
A card no longer legally playable.
  
Dead Draw
See Drawing Dead.
  
Dead Game
A game full of mostly house players (that is, with few or even no live players).
  
Dead Hand
A hand no longer legally playable, due to some irregularity.
  
Dead in the Pot
Having no way of winning a particular pot.
  
Dead Man's Hand
1) Two pair, aces and eights. 2) The black aces, black eights and nine of diamonds. The hand Wild Bill Hickok was holding when he was shot to death.
  
Dead Money
Money contributed to the pot by players who have folded.
  
Dead Spread
A Dead game.
  
Dead Wreck.
Red deck. This is a spoonerism that you hear card room clowns use when they ask the house for a new deck.
  
Deadwood
The discards; used cards out of play. "Push the deadwood. It's my turn to deal." Sometimes called timber.
  
Deal
To deal is to give out the cards during a hand. The person who does this is called the dealer. At most public card rooms, a dealer is hired for this purpose (and for generally running the game). At most private games, players take turns dealing.
  
Deal a Slug
Deal from a deck with a slug in it, in the manner described under slug, or with the slug at the bottom, and the dealer deals from the bottom as required to place those cards into his, a confederate's, or a victim's hand.
  
Deal Bottoms
Perform a cheating maneuver in which a card manipulator deals cards from the bottom of the deck.
  
Deal in
Specifically include a particular player while dealing. "Deal me in. I'm just getting up for a cup of coffee. I'll be back before the cards are out." (He's usually not back in time.)
  
Deal Off
Take the deal and then leave the table. In some games, a player must go through the entire set of blinds in each round in which he has a hand. If he deals off, he can come back in any position, or, in some clubs, in any position only in the round in which he dealt off.
  
Deal Out
1) Skip a player while dealing. "Deal me out; I have to go to the bathroom." 2) Play the last hand or the last round of a session, usually used only in private games
  
Deal Seconds
Perform a cheating maneuver in which a card manipulator deals cards not from the top of the deck, but from directly beneath the top card.
  
Deal Yourself
Deal-yourself game, in which each player in turn physically distributes the cards. "We have no dealers; it's deal yourself."
  
Deal-Yourself Game
A game in which each player in turn physically distributes the cards.
  
Dealer
In a game without a house person to run the game and deal the cards, the dealer is the person who physically distributes the cards.
  
Dealer Advantage
In a draw poker game, before the draw, the dealer gets information about how everyone bets before it is his turn to act, at the draw, about how many cards they take, and, again, after the draw, about how they bet. In hold 'em-type games in which the betting each round proceeds from the dealer's left and around, the dealer finds out how each player acts on his hand before himself having to act. This positional edge is called dealer advantage.
  
Dealer Blind
1) In a three-blind traveling blind game game, the blind put up by the player in the dealer position. 2) The player who is in the dealer blind position.
  
Dealer Button
In all flop games, a small disk used to signify the player in the last position if a house dealer is used; a buck.
  
Dealer Control
A facetious term used by a dealer who wins a large pot to imply that he won by "controlling" the cards (jokingly implying that he is cheating).
  
Dealer Edge
In a draw poker game, before the draw, the dealer gets information about how everyone bets before it is his turn to act, at the draw, about how many cards they take, and, again, after the draw, about how they bet. In hold 'em-type games in which the betting each round proceeds from the dealer's left and around, the dealer finds out how each player acts on his hand before himself having to act. This positional edge is called dealer edge.
  
Dealer's Choice
A game in which each dealer, in turn, chooses the type of poker to be played.
  
Dealer-Advantage Game
Any poker game with dealer advantage, such as draw poker or a replacement high-low stud game in which players replace unwanted cards sequentially starting to the left of the dealer.
  
Dealing
Distributing cards to each player in a card game.
  
Dean
A gambler who has the ability to calculate the odds, particularly in card games. Also, professor.
  
Decision
The resolution, usually by a house employee, of a dispute in a poker room.
  
Deck
1) The 52 cards (53 if the joker is used) from which poker is played, consisting of four suits (clubs, diamonds, hearts, spades), each with 13 ranks (A or ace, 2 or deuce, 3 or trey, 4, 5, 6, 7, 8, 9, T or 10, J or jack, Q or queen, K or king). 2) The undealt portion of the cards, sometimes also called the deck, stock, or talon.3) Throw away your cards. "If you bet over $10, I'm going to deck this hand."
  
Declaration
1) Verbal showdown. If prior to showing your cards you say, "I have a full house," that statement is a declaration. 2) In a high-low split game, using chips or voice to indicate whether you're going for high, low, or both. Such a declaration is usually done after all the betting is over, and is either consecutive or sequential. This is not common in public card rooms, where high-low split games are usually played in what is called cards speak.
  
Declare
In high/low games, declaring one's hand as high or low or both ways (usually done with chips in hand). Usually played in home games.
  
Declare Games
Games in which a player must declare the value of his hand in order to claim the pot.
  
Deep
1) With respect to a lowball hand, the rank of the top card of the hand one is trying to make when that card is lower than another draw one could make. For example, Jim stands pat, after having bet all his chips before the draw. 2) Pertaining to how many chips one has. In a no-limit game, while contemplating a bet into or a bet from another, a player might ask, "How deep are you?," meaning, "How much money do you have on the table?" Such a question might be asked because the player of whom it is asked might have chips of mixed denominations, jumbled stacks, or bundles of uncounted bills.
  
Defensive Bet
A small bet (usually made in no-limit poker) to protect one's hand, generally so as not to have to call a much larger bet, or to limit a potential loss.
  
Denomination
The rank of a card.
  
Dent
Perform a cheating maneuver consisting of marking the back of a card with a fingernail or by bending a corner. Also, round.
  
Deuce
Twos are sometimes called deuces. So 22277 can be called deuces full of sevens.
  
Deuce Dealer
A mechanic (card manipulator) whose specialty is dealing the second card from the top. The reason for such a move is to hold back the top card, which he knows because he has peeked it, until he can deal it to himself, to a confederate, or to someone he is trying to cheat. Sometimes second dealer. Also called deuce dealer, number two man.
  
Deuce Player
Someone who usually plays $2-limit.
  
Deuce to Seven
In a game played for low, deuce to seven usually means that the best low hand is simply the worst poker hand. If you haven't figured it out already, that hand is 75432, with no flush. Deuce to seven lowball is also called Kansas City, or Kansas City lowball.
  
Deuce-to-Seven Lowball
In a game played for low, deuce to seven usually means that the best low hand is simply the worst poker hand. If you haven't figured it out already, that hand is 75432, with no flush. Deuce to seven lowball is also called Kansas City, or Kansas City lowball.
  
Deuces Full
A full house consisting of three deuces and another pair.
  
Deuces Wild
A form of high poker in which the 2s are wild (that is, a 2 can represent any other card for the purpose of forming a better hand: a deuce can pair any other card, fill the "hole" in a straight, make the fifth of four cards to a flush, and so on); usually played as draw poker.
  
Device
Cheating device.
  
Devil's Bedposts
The four of clubs.
  
Devil's Playthings
Cards.
  
Dewey
1) A request for two cards. When it is her turn to draw cards, and a player says, "Dewey," she means, "Kindly give me two cards." 2) Deuce (the card).
  
Dewey Duck
Deuce (the card). (In a wonderful pun built on this term, pan players sometimes call a deuce a Gooey Duck.)
  
Diamond
Any card in the diamonds suit.
  
Diamond-Back Cards
A standard paper deck for card room use, made by the American Playing Card Company; so called because of a drawing of a large bee on the ace of spades. Since the cards often have a diamond pattern on the back, they are usually called bee-back cards.
  
Diamonds
1) One of the four suits in a deck of cards, shaped like a rhombus (four-sided figure that resembles a diamond ). Originally, diamonds may have represented the merchant class. In the traditional deck, diamonds are red. In the four-color deck, they are blue. 2) A diamond flush, that is, five cards of the same suit, all diamonds. "I've got a straight; whadda you got?" "Diamonds."
  
Dig
Produce additional money for betting from one's pocket or elsewhere than on the table in a game not played table stakes. This is rarely permitted in card rooms, but sometimes is in private games.
  
Dime
1) $10, or a $10 bill. 2) $100, or a $100 bill. 3) $1000, particularly in sports betting.
  
Dime Store
1) In hold 'em, 10-5 as one's two starting cards. 2) In any high poker game, two pair, 10s and 5s. Also called five and dime. 3) In any high poker game, a full house involving 10s and 5s. 4) In lowball, a 10-5. For all meanings, also called nickels and dimes, Woolworth, or Barbara Hutton.
  
Dime Stores
In any high poker game, two pair, 10s and 5s. Also called five and dime.
  
Direction
In a high-low split game, which half of the pot, high or low, a player is contesting.
  
Discard
1) Throw one or more cards from your hand. 2) In a draw game, a card that was thrown away by a player, to be replaced by another card.
  
Discard Pile
The place on a poker table where the discards go.
  
Discards
1) The thrown-away cards, sometimes together with the un-dealt cards that remain in the deck. Sometimes called muck. 2) The area on the poker table where discards lie, prior to being gathered together for the next deal.
  
Doctor Pepper
A wild-card game with 10s, 4s, and 2s wild. (Those numbers are part of the Dr Pepper logo.)
  
Doctored Cards
Marked cards.
  
Dog
1) Throw away, usually followed by it or the hand. "This eight won't win; I better dog it." 2) A person or hand who is not mathematically favored to win a pot. Ant: Favorite.3) Either of the nonstandard five-card hands sometimes given value in a private or home game, a big dog or little dog.
  
Dollar
$100 or a $100 bill.
  
Dolly Parton
In hold 'em, 9-5 as one's first two cards. From the movie, 9 to 5, in which she starred.
  
Dominate
A starting hand that will almost always beat another starting hand is said to dominate that hand. For example, in hold'em, AK dominates K2. Most of the time K2 makes a playable hand, AK will make a better hand. However, a 2 might still spoil the party
  
Dominated
The situation in hold 'em of one hand being significantly ahead of the other, usually because of having the same card in common plus a higher card. For example, king-queen off suit is dominated by ace-king off suit
  
Dominated Hand
A hand that will almost always lose to a better hand that people usually play. For instance, K3 is "dominated" by KQ. With the exception of strange flops (e.g. 3-3-x, K-3-x), it will always lose to KQ
  
Donate
Put chips into a pot that one doesn't expect to get back. "Oh, you raised it again? Okay, I'll donate."
  
Donation
Put chips into a pot that one doesn't expect to get back. "Oh, you raised it again? Okay, I'll donate."
  
Door
1) Door card. 2) The door position in a hand. "I can see what he's got in the door." Also window.
  
Door Card
A player's first up card in stud games.
  
Doped Cards
Cards marked on the back with some sort of liquid, such as ink, bleach, and sometimes even water.
  
Double Ante
In double-limit draw, pertaining to the hand following an unopened pot, in which each player adds an additional ante to the pot, and so the pot contains two antes from each.
  
Double Belly Buster
1) A five-card combination with two "holes," such that any of eight cards can make it into a straight. For example, 5-7-8-9-J; any 6 or 10 makes this into a straight. Such a combination is possible in stud or hold 'em-type games. Also called double gut shot. 2) A three-card combination with two "holes," such that two perfect inside straight cards are required, such as 3-5-7, which needs a 4 and a 6 to make a straight.
  
Double Gutshot
Variation of Double Belly Buster. A draw to a broken sequence of cards, in which either of two cards will make the straight.
  
Double Hand
Pai gow poker.
  
Double Jackpot
A period of time in a card room that has progressive jackpots for getting certain hands beat (for example, aces full in a hold 'em game) during which the posted payouts are doubled. Usually double jackpot times are at times that otherwise have lower attendance than others, with such promotions being to increase patronage.
  
Double Limit
Limit draw or lowball as played in Southern California, with bets at one limit before the draw, and bets at twice that limit after the draw. For example, in the $2-$4 game, all bets before the draw are $2, and multiples of $2 when players raise; all bets after the draw are $4, and multiples of $4 when players raise. Sometimes called Gardena-style.
  
Double Nuts
In any high-low game, having both the best possible low and high. In a community card game, this means the best possible based on the cards showing. For example, in Omaha, with 3-4-5-K-Q of mixed suits (no three cards of the same suit) on the board, the nut low would be A-2 and the nut high 6-7, so a player having A-2-6-7 would have nut-nut. With A-2-3-3-K on the board, a player holding nut-nut would have 3-3-4-5, four treys for high and a wheel for low. The term is also sometimes more loosely used for hands that are nut low, near-nut (but obviously unbeaten) high.
  
Double Off
Perform a form of cheating wherein two good hands are dealt, the better going to the dealer or his accomplice. In this case, the sucker has been doubled off.
  
Double Qualifier
A high-low split game with a qualifier for both low and high, such as seven-card stud high-low, with, for example, the requirement that low is awarded only to an 8-low hand or better and that high is awarded only to a two-pair hand or better. If neither qualifier exists, rules vary as to what happens to the pot.
  
Double Shuffle
A cheating move, a method of appearing to shuffle the cards without actually disturbing their order.
  
Double Through
Going all-in against an opponent in order to double your stack if you win the hand.
  
Double Up
1) Go all in and win the pot. "I was down to my last $100 when I doubled up." "He had a better six than I did and I doubled him up." 2) Go half and half with a player on his buy-in to a game; usually preceded by go; sometimes followed by up. When the player quits, he splits with the person with whom he went cow. Sometimes the house goes cow with a player to enable him to get into a larger game than he could otherwise afford, generally with the no altruistic purpose of filling what would otherwise be a shaky game. At some point when the player (the house hopes) gets far enough ahead of the game, the house may split him out, that is, remove half of his chips and put him on his own.
  
Double-Ace Flush
In draw poker, a flush topped by an ace and a joker. In some clubs, such a flush used to rank higher than any other flush, but that is not very common. For example, ace-joker-10-8-7 of clubs is equivalent in most card rooms to A-K-10-8-7 and does not beat A-K-Q-9-7 of hearts; in some clubs, though, it used to. Even though this is not a ranking hand in most clubs, you still hear the term applied to a flush with an ace and a joker in it.
  
Double-Barreled Shotgun
A form of poker, a cross between draw and stud. Each player starts with three cards; there is a round of betting; each player receives another card; another round of betting; each player receives a fifth card; another round of betting; then each player draws cards as in draw poker; then each player exposes one card; another round of betting; further cards are exposed, each followed by a round of betting, until each player has but one card face down. The game is played high-low split, and, prior to the showdown, there is a chip declaration. This game has eight rounds of betting, or nine if there is a bet after the declare, and is generally played only in home games. It is sometimes called Texas Tech or Wild Annie.
  
Double-Dealing
A cheating move in which a dealer gives more cards (usually two at a time rather than one) to his confederate or himself than to the other players. The presumption is the player with more than the requisite number of cards will form his best five-card hand, and then get rid of the one or more excess cards (clean up). The phrase has passed into general usage meaning cheating someone or the public in general
  
Double-Discard
A cheating move in which a player in a draw game who has more cards than he needs (presumably because he asked for more cards than he discarded) gets rid of the extra card. For example, a cheater throws two cards away, but asks for three. He must, before the showdown, get rid of that extra card. That move is the double-discard.
  
Double-Draw London Lowball
A form of London lowball draw with two draws, instead of the usual one in ordinary lowball, and thus having three betting rounds, usually played pot limit
  
Double-End Straight
Four cards to a straight which can be completed by drawing a card at either end.
  
Double-Ended Straight
Four cards to a straight which can be completed by drawing a card at either end.
  
Double-Flop Hold 'em
A new Nevada poker game, hold 'em in which two sets of three cards are turned over after the first round of betting, and then two more to each flop, one at a time. Players can form two different hands in combination with their two hole cards plus enough cards from each flop to form a five-card hand. (Cards cannot be combined from the two flops.) This usually produces two winners per hand, although sometimes the same hand wins both halves of the pot.
  
Double-Hand Poker Dictionary
Pai gow poker.
  
Double-Pop
Raising a raise. "I bet, Jim raised it, and Mary double-popped it."
  
Double-Suited
In Omaha, having just two suits among your four down cards.
  
Doubleyou.
A request for two cards. At the time of the draw in a draw game, a player, when asked how many cards he wants, might respond, "Doubleyou," which means, "Kindly give me two cards."
  
Down
1) Seated (in a game). "Is Jim down?" "Yeah, he's in the eight." (That means, "Is Jim playing somewhere?" "Yes, he's in the $8-limit game.") 2) Losing "How much are you down?" 3) Not exposed; generally applied in reference to a hole card in any stud or hold 'em game. 4) The period of time during which a particular dealer deals at a particular table. "How long is your down?" "Twenty minutes."
  
Down and Dirty.
What seven-stud players think is a cute description for the final card, so called because it is dealt down and because it is hidden, and thus can change a particular hand's winning potentialities.
  
Down Card
In stud, hole card, that is, an unexposed part of a player's hand. By extension, in draw, a request for one card ("Dealer, give me a down card"), and please be careful that card is not exposed.
  
Down Cards
Hole cards.
  
Down for
Having one's name on a list for a particular game. "Are you down for the big one?" means "Is your name on the list of those players who have signaled their intentions of playing in the largest game in the house?"
  
Down the River
Seven-card stud.
  
Down the Road
At another club (which could be a considerable distance away and not necessarily even on the same street). This term is used, rather than naming the establishment, because it's considered bad form to talk about a club other than the one in which you're playing. Also, down there.
  
Down the Street
At another club (which could be a considerable distance away and not necessarily even on the same street). This term is used, rather than naming the establishment, because it's considered bad form to talk about a club other than the one in which you're playing. Also, down there.
  
Down There
At another club (which could be a considerable distance away and not necessarily even on the same street). This term is used, rather than naming the establishment, because it's considered bad form to talk about a club other than the one in which you're playing.
  
Down to the Felt
A player who has lost most of his chips.
  
Down to the Green
To run out of chips while betting or calling. In table stakes games, a player may not go into his pocket for more money during a hand. If he runs out, a side pot is created in which he has no interest. However, he can still win the pot for which he had the chips. Example: "Poor Bob - he made quads against the big full house, but he was all-in on the second bet."
  
Doyle Brunson
In Hold'em, 10-2 in the hole. Doyle Brunson twice won the World Series of Poker (1975 and 1976) with those two hole cards.
  
Drag
1) Scoop in a winning pot. 2) Remove the rake, that is the house cut, from a pot (usually by the house dealer).
  
Draw
1) High draw poker. 2) The point during the playing of a hand at which active players discard the cards they don't want and receive new ones. "You must bet or fold before the draw." 3) The receiving of draw cards. "What was the draw?" is a request by a player to find out how many cards each player drew. 4) A particular hand you are trying to make, as, a flush draw, which is four cards to a flush. In addition to draw games, this usage is often heard in games other than draw games. 5) Specifically an unmade hand, usually heard in hold 'em and seven-card stud. "I raised him all in because I knew he was on a draw." That is, I knew that at the moment, his hand did not beat mine, but that he was trying to make a straight or flush (which, presumably, would win if he did make it). 6) Receive cards. 7) Not stand pat, as opposed to doing so. "You're pat? Then I've got to draw."
  
Draw Card
The card that one has received on the draw.
  
Draw Dead
Draw to a hand that cannot win even if made; sometimes followed by to when referring to the other hand. In lowball, if the other guy has a wheel, and you draw one to a 6-4, you're drawing dead, because you can't win, even if you jam up the hand (make it perfect). You are drawing dead to his hand.
  
Draw Down
In lowball, draw more than one card so as to be drawing to the best possible hand, instead of drawing fewer cards (generally one) to a poorer hand; sometimes followed by to and a or the hand. For example, if you have K-8-6-4-2, you could draw one to the 8, or draw down (that is, draw to a 6) by throwing both the king and the 8. A lowball player might say, "When he stood pat, I figured I better draw down," or, "When he stood pat, I figured I better draw down to the hand."
  
Draw for Deal
Participate in a top-card draw.
  
Draw for Seats
A method of determining which players sit where, usually the participants in a small tournament. Each player draws a card from the deck, which is often fanned face down on the table, and the holder of the highest card sits in seat 1, the next highest card to that player's left, and so on; often suits are used to break ties (in the bridge order of spades, hearts, clubs, diamonds).
  
Draw Game
A game in which or a table at which Draw Poker is played.
  
Draw Live
Draw to a hand that will win if made; sometimes followed by to when referring to the other hand. If the other guy has a flush, and you draw one to two pair, you're drawing live, because you can win with a full house. You are drawing live to his hand.
  
Draw Lowball
A form of poker in which the lowest hand wins.
  
Draw Out
To improve your hand so that it beats an opponent who had a better hand than yours prior to your draw.
  
Draw Player
Someone who plays draw poker (usually exclusively, or in preference to other forms of poker).
  
Draw Poker Dictionary
A form of poker in which each player receives five cards and then has the option of discarding one or more of them and receiving new cards in their place.
  
Draw to
1) In draw poker, draw (that is, receive) cards trying to make a specific hand. "I was drawing to a straight." Or, in lowball, "I was drawing to a seven." 2) Similarly, in hold 'em or seven-card stud hope to make a specific hand. If you have two spades in the hole in hold 'em, and two spades come on the flop, if you stay for the turn and the river, you are drawing to a flush.
  
Draw Twice
In hold 'em, make an agreement between (usually) two players, prior to the dealing of the river card, that they will play for half the pot at a time, with first one river card dealt and then another. This is usually done when the two hands are closely matched, and for the purpose of lessening the effect of variance.
  
Drawers
A figurative card magnet. "He's got his drawers on" means he's making all the hands or he's drawing well.
  
Drawing Dead
A draw in which it is impossible to obtain a winning hand for any of a variety of reasons: an opponent's hand is better than whatever you are drawing to, the card(s) that make your hand are out of play, or (in Hold'em) give an opponent a stronger hand even if it makes yours. Frequently used in the past tense, since one rarely knows it at the time.
  
Drawing Hand
A hand with which you expect to be on a draw is a drawing hand. Suited connectors in hold'em (e.g., QhJh) are drawing hands, since while they make strong hands (straights and flushes) relatively often, they will rarely make them on the flop.
  
Drawing Snow
In draw poker or lowball, a planned bluff, wherein someone bets heavily, or raises, before the draw, draws to nothing, and then bets or raises after the draw. If called, he cannot win, because he had no hand to draw to (and thus could not make anything better on the draw). Sometimes called a running snow.
  
Drink Pot
An arrangement between two or more players that the next of them to win a pot (usually containing a certain amount of profit for the winner of the pot, which amount is often supposed to be at least twice the cost of the drinks) will either buy all of them drinks, or pay for the round that they are ordering at the time the drink pot is proposed
  
Driver's Seat
The player who is making all the betting and thus appears to hold the strongest hand is said to be in the driver's seat.
  
Drop
1) The amount taken from each pot that belongs to the house; so called because the house dealer usually drops it into a drop box; often called the rake. 2) The amount taken from each pot towards a jackpot. Sometimes called jackpot drop. 3) The amount represented by the time collection. 4) To fold. "I'll drop."
  
Drop Box
As part of a poker table, a slide-out tray, or a recessed box with a slide-out top, or a slot beneath which is a metal box, into which the house dealer drops the chips collected each pot for the rake or each designated time period as the time collection.
  
Drop Game
A game in which the house takes a certain amount, called the drop, from every pot.
  
Drop-in
Pertaining to a hand that accidentally gets in the way of a double off, and beats the set-up hand. "I dealt him an ace-king flush and myself an ace-king-queen flush, but I got beat by a drop-in full house."
  
Drum
What players sometimes compare a tight player to, as, "He plays tighter than a drum."
  
Drummer
A conservative or tight player.
  
Dry
Out of money; broke.
  
Dry Pot
A side pot about to be created by the current bet that cannot be won by the player making the bet if anyone calls, in a situation in which that player also cannot possibly win the main pot.
  
Ducat
A card; also called ticket. "Shuffle them ducats, and let's deal another one."
  
Duck
1) Deuce. 2) Manage to escape a situation in which one might have lost a lot of chips.
  
Duke
1) The nuts, usually preceded by a. "I wouldn't call that bet with your money; he's got a duke this time." 2) Get rid of (a poker hand). "As soon as I called, he duked his hand.
  
Dumb End
In hold 'em, the low end of a straight, or a straight that can lose to a higher straight. This is a risky hand to hold or draw to, because someone can easily end up with a higher straight. If you have 5-6 in the hole, and the flop is 7-8-9, you have flopped the ignorant end of the straight, and will lose to anyone starting with 10-J or 6-10. Also called idiot end.
  
Dummy Up.
1) "Shut up." A cheat may say this to his accomplice when the latter appears to be talking too much. A rounder may say it to another player when the latter seems to be trying to "smarten up the dummies." 2) A command by a floor person to a dealer to stop conversing with the players; sometimes rendered "dummy up and deal."
  
Duplicated
In a high-low split community card game, having one of one's low cards duplicated on the board, thus considerably weakening one's hand, because it is now much easier for another player to tie or beat the hand.
  
Dust
Referring to an action made by a house dealer, clap his hands before leaving the table when his replacement arrives to let observing security personnel see that the dealer's hands are empty, that is, the dealer is not stealing any chips or money. The move usually consists of pressing the palms together, sometimes in a wiping motion, and then turning the open palms both upward and downward.
  
Dutch Straight
A Skip Straight (In draw poker, a nonstandard hand sometimes given value in a private or home game, cards in a series separated each from the other by one rank, as 2-4-6-8-10, or 5-7-9-J-K. Some play that an ace ranks only high in a skip straight, that is, that A-3-5-7-9 is not considered a skip straight. A skip straight is also called an alternate straight, Dutch straight, or sometimes a kilter. The hand generally ranks between three of a kind and an "ordinary" straight.)
  
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