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| Pace |
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The speed of a game, with respect to its action. Fast pace describes a game with a lot of betting and raising, performed by most of the players; slow pace describes a game without much betting and raising. |
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| Pack |
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The deck of cards. "Whack the pack, Jack" means "Please cut the cards." |
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| Packet |
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Any portion of a deck of cards. |
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| Paddle |
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In a card room or casino game, the spatula-shaped tool with which the house dealer drops the chips collected from each pot for the rake, or each designated time period as the time collection, into the drop box. |
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| Pai Gow Poker Dictionary |
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A banking game based on the Asian tile game pai gow, in which players arrange groups of tiles into two hands, which then compete severally each against the two hands played by the banker. In the card version, each player makes a wager, and then receives seven cards, which he arranges into two hands, one consisting of five cards and one of two, with the stipulation that the five-card hand must rank higher than the two-card hand. These hands, after being set (arranged), are then placed in front of the player, and then compete, one at a time, as in a blackjack game, against the banker hand (which can be held by a player or the house). If both player hands beat the dealer hand, the player wins; if both banker hands beat the player hand, the dealer wins; otherwise it is a push. If either hand is exactly the same, that counts as a win for the banker, which gives the banker hand a slight edge. The banker hand competes against player hands in an order determined by the shaking of a number of dice. (This gives the game its alternative name of shake-shake.) This order is important, because if the banker loses his stake prematurely, not all player hands may get to compete. The house makes its money by always extracting a certain fee from every player bet, prior to the actual playing of the hands (and often takes that fee whether or not the hand is even played). Apart from the rankings of the hands being the same as in poker, pai gow poker is not really poker. Also called double hand or double-hand poker. |
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| Paint |
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1) Face card (King, Queen and Jack). 2) Daub (Markings put on cards with paint, ink, or some other fluid.). 3) In lowball, catch a face card (on the draw). "Paired and painted and nearly fainted" means, drawing two (or more cards), a player paired one of his original cards and also caught a face card, and now he's complaining about his luck; such a catch in lowball is the ultimate insult (and should teach the player not to draw more than one card). |
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| Paint Cards |
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King, Queen and Jack; face cards; court cards; picture cards. |
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| Painted |
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In lowball, having caught a face card (on the draw). "I painted." |
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| Paintskin |
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1) Face card (King, Queen and Jack). |
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| Pair |
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1) Two cards of the same rank in the same poker hand (or part of the community cards in hold 'em-type games). "I have a pair of kings." 2) One pair. 3) In various forms of draw poker, to catch a pair, when drawing to some other hand. In high draw, you can draw to a straight or flush and pair, which means you missed the hand. In lowball, you can draw to any hand and pair (which also means you missed). "I was drawing to a bicycle, but I paired. |
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| Pair of Shorts |
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In high draw poker, a small pair; often any pair less than jacks; any pair smaller than the opening requirements for the game. |
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| Pair Up |
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In lowball, to draw to a hand and pair one of your original cards. |
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| Palm |
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Perform the cheating maneuver of removing one or more cards from the table (for the purpose of introducing them later) or chips surreptitiously from a pot (that is, steal the chips) by the expedient of covering and concealing them with the hand. |
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| Palm Stock |
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Two or more cards, arranged in a specific order, held out by a thief for later introduction into the game. |
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| Palmed Card |
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A card that was removed from the table, or introduced into the game later, by a thief, by the expedient of covering and concealing it with his hand. |
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| Palooka |
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Poor player. In general (no poker) usage, this term has a wider but similar application, referring to an athlete (often a boxer) of limited capabilities, or, even more generally, any inept person |
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| Pan |
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1) Panguingue. 2) Three 3s, 5s, or 7s, or, sometimes, J-Q-K of spades. This usage usually comes up in a lowball game, when one player shows another his unplayable hand, says, "Pan," and then pulls out his three 5s, or other paying pan combination |
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| Panguingue |
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A game resembling gin rummy played with eight decks of cards, some of the melds of which are worth payments from active players; pronounced pan-GHEE-nee, and usually shortened to pan. The game is played in many California card rooms and a few Nevada casinos. |
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| Paper |
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1) Cards. "Nice paper" (used only as a spoken expression, often sarcastic) means "Good hand." (Even though most card rooms use plastic decks, players rarely say "Nice plastic.") 2) Marked cards. 3) Bad checks. Passing paper means writing bad checks |
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| Paper Hanger |
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One who deliberately writes and passes bad checks. |
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| Partner |
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1) The confederate of a thief. 2) A player who shares a bankroll with another. |
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| Partners |
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1) Two or more thieves playing together. 2) Two or more players using the same bankroll (honestly). |
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| Partnership |
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1) Two or more thieves playing together. 2) Two or more players using the same bankroll (honestly). |
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| Party |
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When several loose or amateur players are making significant monetary contributions to the pot. |
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| Pass |
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1) Decline to bet. This is not exactly the same as check, because in a blind game or bet-or-fold game, if you pass on the first round of betting, you must throw your cards away. 2) Decline to call a bet, at which point, you must throw your cards away and you have no further interest in the pot. If someone bets, and you say, "I pass," you are out of the pot. 3) Loosely, check. |
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| Pass for a Prop |
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In a no-limit lowball game, when a player is faced with a raise, and wants to gamble alone with the raiser, usually involving a proposition like two-for-one, but there are other players to act after the player, in some clubs the player is permitted to pass for a prop, and then, if the other players do not call the bet, can negotiate a proposition with the raiser. If any other player calls the bet, usually the player who so passed is required to drop; furthermore, if the raiser does not wish to accept the proposition, the passer must also drop. For example, in a $4-to-go no-limit lowball game, Harry opens with A-joker-2-K-K. Sally and Bob call. Walt raises $35. Harry does not fold, nor does he call the raise. Instead he says, "Pass for a prop." Sally and Bob now both fold, and Harry tosses the two kings, saying, "Two-for-one?" Walt throws a card among the discards, and says, "You're on." (Walt can, of course, also offer a counter proposition. He may say, "For all of them," and stick his whole stack in, which means, essentially, "I'll break this hand, but only if we both put all our chips in the pot." At this point, either Harry agrees, or dumps his hand.) |
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| Pass the Buck |
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In a game in which the players deal for themselves (as opposed to one dealt by a house dealer), refuse to deal when it is one's turn to deal, passing the deck instead to the next player to the left. In some home games, rather than each player anteing, the dealer antes for all; in such a game, a player is not permitted to pass the deal, nor can he do so in a game with traveling blinds. |
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| Pass the Deal |
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In a game in which the players deal for themselves (as opposed to one dealt by a house dealer), refuse to deal when it is one's turn to deal, passing the deck instead to the next player to the left. In some home games, rather than each player anteing, the dealer antes for all; in such a game, a player is not permitted to pass the deal, nor can he do so in a game with traveling blinds. |
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| Pass the Trash |
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A form of seven stud in which cards are passed to left and right, sometimes multiple times, and sometimes with five cards chosen at the end and rolled, that is, exposed one at a time. |
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| Pass-and-Back-in |
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A form of draw poker in which, before the draw, if the pot has not yet been opened, a player can, in turn, either open the pot, or pass, holding his cards for a possible call (or raise) later if someone opens behind him. |
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| Pass-and-Out |
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A form of draw poker in which, before the draw, if the pot has not yet been opened, a player must, in turn, either open the pot, or fold. Also called pass-and-out or pass-out. Compare with pass-and-back-in. |
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| Pass-Out |
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A form of draw poker in which, before the draw, if the pot has not yet been opened, a player must, in turn, either open the pot, or fold. Also called pass-and-out or pass-out. |
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| Passed Out |
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In a double-limit draw (high) game, a pot that no one opened, and is consequently being re-dealt. The first passed pot usually has an extra ante by each player. The second passed pot usually has an extra ante and is played at a higher limit. the third and all subsequent passed pots usually stay at the same limit as the second, with no further antes. |
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| Passed Pot |
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1) In a double-limit draw (high) game, a pot that no one opened, and is consequently being re-dealt. The first passed pot usually has an extra ante by each player. The second passed pot usually has an extra ante and is played at a higher limit. the third and all subsequent passed pots usually stay at the same limit as the second, with no further antes. 2) In any draw game with minimum opening requirements (such as jacks or better), a pot that was not opened either because no one had openers or no one chose to open. (Sometimes pots don't get opened even when players have openers, because some players like to pass good hands in early position, hoping that someone else will open so that they can raise.) |
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| Passive |
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Passive is a style of play that is characterized by reluctance to bet and raise. This does not always mean tight. A typical loose-passive player will call with almost anything, but raise only with very powerful hands (see calling station). A passive table is one with many passive players, so that, for example, few hands are raised pre-flop |
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| Pasteboards |
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1) Paper cards. 2) By extension, any cards. |
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| Pat |
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1) In draw poker, describing a hand that needs to draw no cards. 2) Drawing no cards. "How many cards?" "I'm pat." |
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| Pat Hand |
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In draw poker, a hand that does not need any more cards. Specifically, a straight, flush, full house or straight flush. One might bluff and represent a pat hand but actually hold something else. |
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| Pat Hand Bluff |
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In high draw poker, standing pat on a hand that is not complete, with the intention of representing a good hand, thereby driving all active players out of the pot with a bet, and winning whatever is in the pot at that point. In lowball, standing pat on any five cards that do not constitute an otherwise playable lowball hand, with the same intention |
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| Patience Poker Dictionary |
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A form of solitaire in which the player tries to arrange 25 cards in a 5-by-5 grid such that all (or most of) the horizontals and verticals (and sometimes the diagonals) form the highest possible poker hands. Also called poker patience and poker solitaire. |
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| Patsy |
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In draw poker, a hand that does not need any more cards. Specifically, a straight, flush, full house or straight flush. One might bluff and represent a pat hand but actually hold something else. |
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| Patter |
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1) Misleading or distracting conversation by one player, often an experienced player, meant to precipitate a desired action in another player, such as folding or calling. 2) Conversation used by a player to cover up his own reactions to his cards. |
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| Pay Off |
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To call a bet by a player you're reasonably sure has you beat. Usually you ought to have some sort of reason to do this, other than just generosity. Weak players pay you off more often than other players. |
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| Pay Station |
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A player who rarely folds, thus who frequently calls better hands and loses. |
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| Payday Game |
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One with higher stakes than usual, often conducted on whichever day of the month the live ones get their paychecks. |
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| Peach |
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In lowball, a good hand, that is, one without a pair; used humorously. "I've got a pair." "Yeah? Well, I've got a peach!" |
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| Pedigree |
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In hold 'em, K-9 as one's first two cards. Also, canine |
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| Pedro |
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A 5 (the card); so called because 5s are important in the game of pedro. |
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| Peek |
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1) A look at one or more cards in a hand, often those drawn. See free look. 2) A surreptitious look at cards drawn to a hand, usually in such a way as to imply that the peeker actually has not seen any of the drawn cards, prior to this person claiming (or implying to claim) that he is now making a blind bet, that is, one based on really not having seen the cards. Also, fast peek. 3) A surreptitious look by a thief at the un-dealt top or bottom card of the deck. 4) Look at drawn cards, often done by squeezing the cards, that is, slowly separating them, as if the viewer wishes to surprise himself with the cards; this is often done agonizingly slowly, frequently when it is the peeker's turn to act, as if the player deliberately wants to annoy the others, while he pretends to be innocent of any knowledge of what effect his slowness is having. |
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| Peeker |
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A cheater (such as a bottom dealer or seconds dealer) who peeks at the un-dealt top card of the deck (prior to possibly dealing a second) or the bottom card (prior to dealing a bottom), or who exposes such card to a confederate. |
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| Peep-and-Turn |
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Mexican Stud. A form of five-card stud in which each player first receives two cards face down, and then rolls (turns face up) one card, followed by a betting round. Thereafter, each active player receives another face-down card on each round, from which he chooses one to roll, again followed by a betting round. Sometimes called flip. |
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| Peg |
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Mark the fronts of cards with a pin, thumbtack, ring, etc., in such a way that the thief making such marks can later tell by feel the ranks of the cards. Such marks are applied to the surface of cards and do not tear the cards, merely add indentations that can be felt from the back, as opposed to nailing, which puts marks in the edges of cards. Also called punch or blister. This is the opposite of prick, in which the thief marks the backs of cards. |
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| Peg Work |
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The marks put on cards as described under peg |
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| Pelter |
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In draw poker, a nonstandard hand sometimes given value in a private or home game. The hand is different in different parts of the country. One variant is any hand containing a 9, 5, and a 2, with one card between the 9 and the 5 and another between the 5 and the 2. |
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| Penny Ante |
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Describing a small game, often referring to small limit; usually part of the phrase penny-ante game. The phrase has passed into general usage meaning petty or small-time. "We're playing penny ante." |
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| Penny Poker Dictionary |
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Describing a small game, often referring to small limit; usually part of the phrase penny-ante game. The phrase has passed into general usage meaning petty or small-time |
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| Penny-Ante |
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Describing a small game, often referring to small limit; usually part of the phrase penny-ante game. The phrase has passed into general usage meaning petty or small-time |
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| Penny-Ante Game |
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A small home poker game, in which the stakes generally are literally pennies. Sometimes shortened to simply penny ante. |
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| Percentage |
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1) The edge or money odds a player has or thinks he has in making a particular call. Frequently a player who calls a bet to take a longshot draw or extra card announces, "Percentage"; he is often taking much the worst of it. For example, in lowball the big blind may draw four cards because there are four other players in the pot, and he is getting a better than 9-to-1 return on his investment. 2) The house cut, or rake, sometimes also called drop |
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| Percentage Bet |
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A bet (often a blind bet) made in a situation in which you have the best of it. This kind of bet is often made in lowball, when both players are drawing cards, and the first player is drawing no more than the second. The first player now either openly bets blind, or pretends to look at his draw card, but doesn't actually see it, and bets blind in actuality. Since the opponent makes a 9 or better (the worst hand with which many players call) less than 43% of the time, even with a one-card draw, the first player has the best of it, and his bet is termed a percentage bet |
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| Percentage Call |
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A call made by a player in a situation in which he is a decided underdog, because he is getting better (usually substantially better) than a 1-to-1 return on his investment. For example, in hold 'em a player may call a small bet when holding only a high card when it is very likely that the bettor has at least a pair, because that bet represents only a small fraction of the amount of money currently in the pot. |
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| Percentage Player |
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Someone who plays--that is, calls bets or raises, or makes them--only when she thinks she has the best of it on that wager. |
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| Perfect |
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1) Perfect low (In a high-low game, the lowest possible hand, often A-2-3-4-5, or, in lowball, the same hand, where it is often called a wheel or bicycle.). "I have a perfect." 2) In lowball, pertaining to the lowest hand of the rank of the highest card, that is, containing 4-3-2-A plus one other card 7 or higher. For example, a perfect 7 is 7-4-3-2-A, and a perfect 8 is 8-4-3-2-A. |
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| Perfect Catch |
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Receiving precisely the card you need to make your hand. In lowball, this means drawing the lowest card that doesn't pair one of your own, as, for example, catching an ace to 2-3-4-5. In draw high, this means making the best possible straight or flush, or even straight flush, you can make in a one-card draw. In a stud game, this means catching the one card that makes your hand as good as possible. |
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| Perfect Low |
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In a high-low game, the lowest possible hand, often A-2-3-4-5, or, in lowball, the same hand, where it is often called a wheel or bicycle. |
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| Perfect Pack |
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A good, honest deck, that is, one consisting of either 52 or 53 cards, with no marks, intentional or otherwise. |
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| Perfect-Perfect |
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A hand made on the last two cards. A player holding 55, with a board of AA455, in that order, makes runner-runner quads. |
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| Perimeter of the Pot |
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An undefined line toward the center of the table surface when determining whether or not a player must be forced to complete a bet. If there is a line, the perimeter of the pot coincides with the line. |
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| Philadelphia Bankroll |
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A wad of bills, usually folded over, with a bill of large denomination on the outside, to give the appearance of a large bankroll. Also called Oklahoma bankroll or Michigan bankroll. |
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| Philosopher |
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In English slang, a thief or cheat at cards. |
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| Pick |
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A diamond or spade pip. |
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| Pick Someone Up |
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Remove a player from a game, usually by the management. If a player leaves a full table for whatever reason (such as to have a meal, try to get more playing capital, go outside for a smoke) and does not return within a specified amount of time (such as, depending on the card room, 20 minutes, half an hour, 45 minutes), the floor man might elect to pick him up. "You've been gone for nearly an hour, and the other players were complaining, so we had to pick you up. Your chips are in the cage." |
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| Pick Up a Hand |
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In someone's absence, play his cards for him; usually followed by for. "I gotta go to the can; can you pick up a hand for me?" |
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| Pick Up on |
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Catch on to, generally implying noticing someone cheating. "Yeah, I came off the bottom, but I don't think anyone picked up on it." |
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| Pick Up Someone's Chips |
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Remove a player from a game, usually by the management. If a player leaves a full table for whatever reason (such as to have a meal, try to get more playing capital, go outside for a smoke) and does not return within a specified amount of time (such as, depending on the card room, 20 minutes, half an hour, 45 minutes), the floor man might elect to pick him up. "You've been gone for nearly an hour, and the other players were complaining, so we had to pick you up. Your chips are in the cage." |
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| Pickle Man |
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In hold 'em, 5-7 as one's first two cards; so-called because of the Heinz slogan, "57 varieties." |
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| Picture |
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King, Queen and Jack; face cards; court cards; paint cards. |
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| Picture Cards |
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King, Queen and Jack; face cards; court cards; paint cards. |
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| Piece |
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A portion of one's action given away in exchange for help on the buy-in; often done in tournaments by players who don't think they have a great chance of winning, or traded by participants to increase their chances of making money. "If Doyle, Chip, or Jack finishes in the money, I'll make out okay; I've got a piece of each of them." The term point is similar. |
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| Piece of Cheese |
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A terrible hand, usually said disparagingly by the actual or apparent winner of a pot about the hand that might call him, or just has. "Throw that piece of cheese in the muck." |
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| Pig in the Poke |
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A form of spit in the ocean, in which one card is dealt face-up in the center, which rank is then wild in anyone's hand, but which card is not part of anyone's hand. Also called wild widow, toad in the hole. |
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| Pig's Eye |
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The ace of diamonds, so called because the single diamond pip resembles the rhomboid iris of a pig's eye. |
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| Pigeon |
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A card that makes a hand, often received as the last card in a stud game. |
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| Pile |
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A player's stack of chips, or money. |
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| Pin Work |
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Cards marked (by a cheater) with scratches on their backs, such that their ranks can be determined by feel. |
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| Pineapple |
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Any of a number of variants of hold'em in which each player gets three cards and must discard one at some point (usually before or after pre-flop betting, after the flop, or after the second round of betting). |
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| Pink Eye |
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Infrared (pink- or red-tinted) contact lenses worn by a thief to see the markings on luminous readers, cards marked with special luminous ink that can be seen only in infrared light. Sometimes called readers. |
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| Pinochle |
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In hold 'em, Jd and Qs as the down cards. Comes from the game of pinochle. |
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| Pip |
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One of the suit spots (spade, heart, diamond, club) on the face of a card. Each face card has four pips: one at each end, outside the border, under the K, Q, or J representing the card's rank and one more at each end, within the border, next to each head. Each ace has three pips, one in the center and one under the A at each end. Each card, 2-10, has two more pips than the number that represents its rank, the rank total in the central area, plus one more pip under the number at each end. (Some say that the smaller symbol beneath the number or letter designating the rank of the card is not a pip, but is part of the index, which is that number or letter plus the smaller suit symbol beneath it. In that reckoning, each face card has two pips, each ace has one, and each card, 2-10, has as many pips as the number that represents its rank.) Also called spot. |
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| Pipe Salesman |
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An honest player in a public card room game, usually someone knowledgeable, whose presence deters thieves from plying their pernicious trades. |
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| Piping |
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A cheating method in which a player on the rail (that is, in close proximity to a game) signals a thief in the game the holdings of a player whose cards the one doing the piping can see. |
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| Pitch |
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1) Twist (In stud, played in a home game, an extra card that a player can "buy" after all the cards that constitute a hand have been dealt. ). 2) Deal cards, sometimes with the implication of doing so in a cheating manner. |
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| Pitcher |
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A professional card dealer. |
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| Place Tickets |
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1) The second-best hand in a showdown. Comes from the horse racing term place, plus tickets, a slangy name for the cards that make up a hand. 2) A form of draw poker, found only in home games, in which the second-best hand wins. |
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| Plain |
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Describing cards with numbers, that is, all but the face cards. |
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| Plate |
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A device for marking cards by trimming their edges. (This produces of various sorts.) |
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| Play |
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1) A bluff. "He got caught making a play. 2) Playing a hand in a nonstandard manner, not necessarily a bluff. 3) An attempt, often spectacular or by a large or desperation bet, to win a pot. "When everyone passed, he made a play for the pot." 4) A playing session. 5) Participate in a poker game. "Deal me in; I'll play." 6) Participate in a pot. "How much does it cost? I'll play."7) To play a hand in poker means to make the hand past the initial round of betting. 8) In seven card stud, this usually means calling the bring-in. 9) In hold'em, this means calling the big blind. |
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| Play Back |
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To raise or re-raise an opponent's bet. |
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| Play Behind |
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1) The situation in which a player has called for chips, say from a chip person, and has not yet received those chips, but can have action on that amount of money in case he gets involved in a pot. A player might say before receiving his cards, "Dealer, I'm playing $100 behind." 2) Agree to call any bet, as if the player had an unlimited stack. If the bet is more than his chips, he buys more as needed. This is not normally permitted in a table stakes game, but is sometimes found in private games. |
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| Play Behind a Log |
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Describing a situation in which a player is far ahead of a game and thus playing only premium hands. |
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| Play Blind |
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Bet or raise without looking at one's cards. |
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| Play by the Book |
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"The book" is a mythical set of instructions supposedly containing the poker wisdom of the ages. A player speaks of "playing by the book," by which he means he is playing a hand the way he thinks it is supposed to be played; such players usually think "playing by the book" is equivalent to playing tight. Actually, there is no book. |
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| Play Catchup |
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When losing, bet recklessly, often desperately, in the hope of getting of even. "How's he doing?" "Stuck, and chasing." |
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| Play Fast |
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1) Play recklessly; gamble excessively; speed. 2) Play aggressively, betting and raising as often as possible, and, in a no-limit game, as much as permitted. |
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| Play Off the Blind |
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1) In a winner blind game, a player wanting to leave just after winning a pot usually gets dealt one more hand so that he can exercise the option to have last action on the hand. That is, the winner of the previous pot is supposed to be dealt a hand. To play this one more hand is to play off the blind. 2) Similarly, in a traveling blind game, a player wanting to leave the table (for a break, for example) might wait until she has taken both (or all three, in a three-blind traveling blind game) blinds before leaving. To do this is also to play off the blind |
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| Play Over |
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Play in a player's seat while that player is absent from the table for an extended period of time. A player playing over someone plays his own chips, as opposed to one picking up a hand for someone. When someone plays over someone else, he must get up when the owner of the seat returns. He also moves immediately into the next available open seat if one opens up while he's still playing over. |
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| Play Pat |
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In a draw game, decline to draw cards when it is time to draw, that is, indicate a pat hand. |
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| Play the Board |
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In hold 'em, use all of the board (community) cards to determine one's best hand. When this happens, if no active player can use one or both of his or her dealt cards to form a better hand than that of the five board cards, the pot is split among all active players. |
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| Play Through the Blind |
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In a traveling blind game, a player wanting to leave the table (for a break, for example) might wait until she has taken both (or all three, in a three-blind traveling blind game) blinds before leaving. To do this is also to play through the blind |
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| Play Tight |
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Playing tight simply means playing fewer hands and folding them earlier. |
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| Play Up |
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Play in liberal fashion. The opposite is to play tight. |
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| Play with |
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Staying in the hand by betting, calling, raising, or re-raising. |
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| Player |
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1) Any participant in a poker game. "There are eight players at each table." 2) Any participant in a particular pot. "Even after the raise, there were still five players in the pot." 3) Someone who knows what's going on in the card room milieu, and usually implying someone making his living playing cards. "Who's that guy putting all the chips in the pot? Some live one?" "Nah, he's a player." |
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| Player's Bank |
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A fund on deposit by a player with the management of a card room, from which he can withdraw cash to play on, or to which he can add his winnings, and which he can, of course, clear out at any time. This is a convenient means for a player to get around the difficulty of carrying large amounts of cash on his person. The player's bank is usually kept track of on a ledger card with transactions initialled by the player or a house official or both. The cashier is usually responsible for keeping the records straight. |
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| Playing Behind a Log |
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Describing a situation in which a player is far ahead of a game and thus playing only premium hands. |
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| Playing S & M |
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Sklansky & Malmuth. Generally refers to the ideas and algorithms published by these two authors. When used in a 7-card stud context, often refers to '7 Card Stud For Advanced Players', and when used in a Hold'em context, often refers to 'Texas Hold 'em For Advanced Players'. |
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| Playoff |
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In some tournaments, the final portion, in which the winners of previous levels compete. For example, a tournament may be held weekly for a number of months. At the end of that time, the winners of each weekly tournament compete in the playoff. In a shootout tournament, a number of single-table contests are played, with one winner in each. After these end, the winners compete in the playoff. |
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| Playover Box |
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A plastic box set over the chips of a player on break while another player plays over the absent player. The purpose of a playover box is to make sure the chips of the two players don't accidentally get mixed together. |
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| Plug |
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1) A chip, a stack of chips, or a token of some sort (sometimes labeled "hold") set down by the house at any empty position to indicate that no one may sit there. The house may place a plug because a player has asked to hold his seat while he goes to get more cash, or because it wants to keep the seating arrangements balanced. For example, two draw tables have seven players each. The house may place a plug at each empty position so no one can move to the other game and leave one table with only six seats while the other is full. The floor man who puts a plug at an empty spot may not tell the players at the table that those chips do not represent a real player, leading some to wrongly think that the seat has been sold and someone will soon come to play those chips. 2) To place a plug; often followed by the seat designation. A floor man may say to the house dealer, "Plug the No. 2 seat, dealer." |
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| Plunge Around |
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To play more loosely than you should. Also Splash Around. |
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| Poch |
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An early German card game having some of the features of poker. (Pochen means to boast of, which could be construed as to bluff.) |
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| Poche |
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An early German card game having some of the features of poker. (Pochen means to boast of, which could be construed as to bluff.) |
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| Pochen |
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An early German card game having some of the features of poker. (Pochen means to boast of, which could be construed as to bluff.) |
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| Pocket |
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1) The first two cards in hold 'em, that is a player's "private cards" (as opposed to the community cards or flop). "I had a king in the pocket." 2) The down card or down cards in a stud game. |
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| Pocket Cards |
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The two cards dealt to you face down in hold'em, or the first two face down in seven card stud are your pocket cards, or hole cards. Hold'em players tend to call them pocket cards, stud players tend to call them hole cards. |
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| Pocket Pair |
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Generic Hold'em term for 2 hole cards of the same rank. |
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| Point |
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A percentage of one's action given away in exchange for help on the buy-in; often done in tournaments by players who don't think they have a great chance of winning, or traded by participants to increase their chances of making money. Similar to piece |
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| Points |
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A side bet, made in a draw game, between two or more players, in which the player holding more than 40 points receives a prearranged payment (say one chip) for each point he holds over 40. Aces count 11 (sometimes only 1), face cards 10, and the others have face value. Such an arrangement would likely be made in a lowball game, so that players might feel that they can win something on otherwise unplayable hands. Often played in conjunction with colors. |
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| Poke |
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1) A bankroll. 2) The place where one keeps that bankroll, as a wallet or purse. |
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| Pokeno |
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A commercial board game that combines some of the elements of poker with those of other games. |
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| Poker Clack |
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An apparently sad nonverbal sound (a sort of tsk-like click) made by a player who in reality has a good hand. The term was invented by Mike Caro, and described in his books, columns, and videos about tells. |
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| Poker Club |
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1) An establishment, usually open to the public, in which players gather to play poker. This definition is somewhat more restricted than a card room, in which any form of cards may be played (bridge, gin rummy, California games, for example). 2) A group of players who meet regularly to play poker, usually in the home of one player or alternating among the homes of various players, or at a private club. |
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| Poker Dice |
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1) Dice that have card symbols, usually ranking from 9 through ace, one of each, on each die, three, four, or five of which are shaken in a cup and then thrown out. When several players compete, the player throwing the best poker hand combination wins. Sometimes players are allowed to "draw" to a hand, by leaving some of the dice on the table or counter top and shaking and tossing the remainder. 2) A set of five ordinary dice, thrown similarly for poker hands. Flushes are not possible, but pairs, aces through sixes, two pair, and so on, and two straights (1-2-3-4-5 and 2-3-4-5-6) are possible. |
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| Poker Dictionary |
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Card Game. Poker is commonly played in card rooms (often within casinos) and in private home games (illegally in many states). The games played in card rooms seem to divide into stud games, draw games, and flop games. In home games, however, anything goes, including games that seem to have no reason to be called poker. The varieties played in home games probably number in the hundreds, or even the thousands. Some common card room games include Texas Hold'em, Seven Card Stud, Omaha, Razz, Lowball and Pineapple. |
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| Poker Face |
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A poker player's supposed lack of facial expression, such that others cannot tell whether she is bluffing. In reality, few poker players remain expressionless doing play. |
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| Poker Flat |
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A place where poker players play; card room. |
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| Poker God |
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A mythical deity to whom poker players supposedly pray for good hands, and who presumably protects those in his (her?) good graces; used humorously. |
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| Poker Hand |
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The five cards (usually) that a poker player uses in his contention for a pot. Some of the possible five-card combinations from the poker deck have higher (or lower, in low games) ranking than others, and this is how the winner of a particular contest is determined. |
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| Poker Joint |
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A place where poker players play; card room. |
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| Poker Machine |
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Video poker machine (A computerized slot machine (video slot machine) based on draw poker (but not really a form of poker), with card symbols, on which players try to make certain poker hand combinations, a casino game that can sometimes be beaten by skill, the fastest-growing form of mechanized gambling.). |
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| Poker Patience |
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A form of solitaire in which the player tries to arrange 25 cards in a 5-by-5 grid such that all (or most of) the horizontals and verticals (and sometimes the diagonals) form the highest possible poker hands. Also called patience poker and poker solitaire. |
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| Poker Room |
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A place where poker players play; card room. |
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| Poker Rules |
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The regulations of a particular card room on the conduct of a poker game, often codified in that card room's rule book, sometimes posted on the wall. Poker rules are not standard, although most rule books contain many similar rules. Some rules (frequently termed the rules of poker), such as what hand beats what, are fairly standard, particularly in public card rooms, while others, such as what constitutes a legitimate bet or raise and the manner in which betting must be made, vary widely. The smart player familiarizes herself with the poker rules of a particular establishment before first sitting down to play. |
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| Poker School |
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People assembled to play poker. Sometimes called simply school. Also, poker clergy. |
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| Poker Session |
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1) With respect to a given player, a period of playing cards, from the point at which the player first sits down to the table until he cashes out (or leaves the table broke). 2) With respect to a group, the period of time for which the game lasts, from the deal of the first hand until it breaks up for lack of players, or due to a prearranged ending time. For both meanings, sometimes called poker session. |
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| Poker Sharp |
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An expert poker player, often implying one who wins by cheating, usually by manipulating the cards; a mechanic. Also known as a cardsharp, sharp, or sharper. |
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| Poker Solitaire |
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A form of solitaire in which the player tries to arrange 25 cards in a 5-by-5 grid such that all (or most of) the horizontals and verticals (and sometimes the diagonals) form the highest possible poker hands. Also called patience poker and poker patience. |
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| Poker Table |
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1) A table used in card rooms especially for the play of poker. Most poker tables have a felt cover. Poker tables for draw or stud games generally accommodate eight players, with an extra place for the house dealer, if there is one. Poker tables for hold 'em games can accommodate as many as 12 or 13 players, although nine or 10 is more common. 2) Any table on which to play poker. In home games, this can be the kitchen table, or a fancy table with seven or eight places having recessed chip racks and drink holders at each position. |
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| Poker Tournaments |
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A poker tournament is an event in which poker players compete for all or part of a prize pool. |
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| Poker with the Joker |
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1) Any poker game in which a joker is used. Also called joker poker. 2) High draw poker played with a 53-card deck (that is, one containing a joker) |
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| Pokerino |
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Poker played for very low stakes, often found in retirement homes, convalescent hospitals, and the like. |
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| Pokerist |
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A poker player. This usage is rare. |
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| Pone |
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The player sitting to the dealer's immediate right. |
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| Pool |
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In English poker games, the pot. |
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| Poque |
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An early French card game, from which some say the word poker came. The French pronunciation of the word is like poker without the r sound. |
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